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GPUTextureDescriptor

Extends​

Properties​

dimension?​

optional dimension?: GPUTextureDimension;

format​

format: GPUTextureFormat;

label?​

optional label?: string;

Inherited from​

GPUObjectDescriptorBase.label


mipLevelCount?​

optional mipLevelCount?: number;

sampleCount?​

optional sampleCount?: number;

size​

size: GPUExtent3D;

usage​

usage: number;

viewFormats?​

optional viewFormats?: GPUTextureFormat[];