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GPUTextureViewDescriptor

Extends​

Properties​

arrayLayerCount?​

optional arrayLayerCount?: number;

aspect?​

optional aspect?: GPUTextureAspect;

baseArrayLayer?​

optional baseArrayLayer?: number;

baseMipLevel?​

optional baseMipLevel?: number;

dimension?​

optional dimension?: GPUTextureViewDimension;

format?​

optional format?: GPUTextureFormat;

label?​

optional label?: string;

Inherited from​

GPUObjectDescriptorBase.label


mipLevelCount?​

optional mipLevelCount?: number;

usage?​

optional usage?: number;