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ImageBitmap

The ImageBitmap interface represents a bitmap image which can be drawn to a <canvas> without undue latency. It can be created from a variety of source objects using the Window.createImageBitmap() or WorkerGlobalScope.createImageBitmap() factory method. ImageBitmap provides an asynchronous and resource efficient pathway to prepare textures for rendering in WebGL.

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Methods​

close()​

close(): void;

The ImageBitmap.close() method disposes of all graphical resources associated with an ImageBitmap.

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Returns​

void

Properties​

height​

readonly height: number;

The ImageBitmap.height read-only property returns the ImageBitmap object's height in CSS pixels.

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width​

readonly width: number;

The ImageBitmap.width read-only property returns the ImageBitmap object's width in CSS pixels.

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